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From now on, the posts here will also be available on Facebook! I'm still tweaking stuff as we go (more new features will be implemented soon. One of them will be social media links for sharing news and pic-of-the-day's! Stay tuned for more...

Vendor problems


In the past days some people have reported problems when buying items from our main store. The problem generally comes down to buying an item, not getting it delivered and after 30 minutes the system refunds the money. This is a failsafe. In most cases the external service cannot locate the item, which was just bought in-world. We are still not sure why this happens, but we're looking into it.

Right now there are two things you can do when this seems to happen:

  1. Come back later and try again
  2. Buy the item through our marketplace shop

We sincerely apologize for any inconvenience this issue may have caused...

Sexxx Sells is on!


The 'Sexxx Sells' event has started! Be sure to check it out! Visit one of the many fashion shows and look around at the shops on the fair-ground! The Hugo's Design fashion show will be sunday the 19th at 12:00 AM SLT. If you are on, make sure not to miss it!

Sexxx Sells promotion poster

The Flyer 2 set has been released during Sexxx Sells and will be available as a special edition... Only during the event. This means that when you want to buy it after Feb 1st... you're too late and out of luck..(!)

Sexxx Sells - Flyer 2 promo poster

Well... If pink is not your color... there's always the other HD-colors! I'll be around as much as I can, so please do come  and visit us at the event to say hi!

Flyer 2 special at Sexxx Sells


Next week (at the 17th) Sexxx Sells will open! As we have said before, Hugo's Design will be there. Be sure to visit us because the fail will be the only place where you will be able to buy the special edition of Flyer 2. We're working overtime to get everything ready, a cool fair stand and new sets! So be sure to visit us!

Sexxx Sells - Flyer 2 promo poster

Mesh design


Progress is slow... however, it's there! The first item is there but there's still a whole (mesh design) world I need to conquer. The picture here shows the mesh top I created when viewed with the materials viewer. It took me a little while to (actually find and) tweak the new settings. It's too bad materials aren't a default setting in the viewer... stuff simply looks amazing. As you can see in the picture, the shinyness / light reflection is dynamically generated (which means that it actually changes while the avatar (and / or the camera) moves. 

Most people will not have materials viewing enabled (it's the 'advanced lighting model' option in your advanced gfx settings) because you'll need some real gfx power for it... and so I will have to bake the shiny pattern into the textures... An option could be selling the items with- and without materials support as this option is bound to be standard somewhere in the future... 

Liquid mesh or standard sizes?

Another thing I'm still not sure about is the liquid mesh or standard sizes option. While Standard sizes limit the user in his or her freedom to fully adjust the avatar's shape liquid mesh is not officially supported by Linden Labs (which could mean that it will not be supported anymore in the (near) future)... Well, there still is some time before my first mesh items will hit the shelves, so who knows... Maybe a solution will present itself before then.