While it's still work in progress, here's an early preview of the new specials I'll have in-store ASAP. I'm still working on the finer details but this project is called 'Good Cop, Bad Cop', and you can see why...
I've had some requests along the way for uniforms and, as I don't have enough time to do custom work (sorry!), I've always been forced to decline these requests. That's not to say that I won't give a spin to a special set or a uniform once in a while, though! What's actually the good or the bad cop is for you to decide once both outfits are ready.
On a side note: I do have to say that I love the full perm mesh designers who produce such wonderful ideas. The hat featured in the photo, for instance, comes from 'N&T designs' by Natasa Rozensztock. I really can go wild texturing it!
While working with the Lola's Tango Mesh implants which recently went on sale, I came across a problem. It appeared while wearing hair that partially falls over the chest (and thereby over the Lola Tango implants) when the hair texture 'overrides' the applier texture and results in the applier texture not being shown where the textures meet. This isn't helped by the fact that the hair texture in that area is transparent, too, and creates a 'gap', and it makes no difference which applier clothing layer (top or bra layer) is used or which texture has the most transparent parts - it will be 'lost' and thus not shown.
This problem will cause one applier to work while another won't. This is not due to 'faulty' hair or anthing to do with the implant texture: it's a because of the SL rendering engine and possibly may have to do with using .png files, but there's no way I'll revert to using the extremely elaborate .tga format, so... So stay tuned for a whole host of new designs featuring Lola's Tango appliers and other updates from Hugo's Design!